Jonah - A version of the story in which a block of steps are trapped in a
cavernous environment
Andrew moved to Cumbria three years ago and found that the space, clean air and hills allowed him to think and work with renewed vigour. He has spent most of his time making 3D work in the conventional sense, or for the last 15 years, virtual objects. These later works take the form of 3D abstract animated movies and prints for dedicated art spaces or festivals. Recently he was a guest at The Long Island Digital Arts Festival in New York. 3D environments
Andrew uses computer software to create his art
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The selection of work presented here focuses on Andrew's digital prints which, over the last few years, have been a by-product of his animated work. They are made in a 3D modelling program called Maya - which is used in creating cinema CGI effects. His use of it, however, is not to create realistic images but ones that have their own abstract logic. About 15 years ago domestic computers were built with the facility to create 3D environments and as his work was three-dimensionally oriented he found this facility irresistible and learned to use the programs needed to make this work. Just before this development Andrew had been using photography to transform man-made objects into images.
This is one of a series of 20 images
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The actual prints are not taken directly from the movie's frames but are specifically constructed to be prints. Working virtually allows Andrew to create objects and environments which would be impossible in the actual world - he was particularly relieved to be rid of the physical constrictions of gravity inherent in non-virtual work!
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