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Wednesday, April 8, 1998 Published at 17:34 GMT 18:34 UK Sci/Tech Starship Titanic has everyone talking ![]() You can chat to the barman for hours on the Starship Titanic
Anyone familiar with Douglas Adams' Hitchhiker's Guide to the Galaxy, which began as a wry inter-planetary comedy series on radio, might hesitate to accept an invitation, extended over the Internet these past few months, to embark on the maiden voyage of his Starship Titanic.
The full implications of such a trip will become apparent on Thursday when Starship Titanic is launched in Britain. No, not the spaceship, well not a real one anyway, nor is it a new radio or TV series.
Inter-galactic chat
Titanic is a computer game with a lot to say for itself. A main feature is the conversations you can have with characters, a major leap forward technically from those in Infocom's early text-based adventure game related to Hitchhiker's Guide.
"There's something like 10,000 lines of dialogue in this, there are 16 hours of pre-recorded dialogue. so there was a small team of us who worked on that," Adams told News online.
Lost looking for the plot
The game begins with the Starship crashing into your virtual living room. You are ushered aboard by an android and are soon light years from home. The ship is populated by a crew of dysfunctional and extremely rude robots along with a deranged parrot. Your task is to roam its 26 rooms trying to find out why the ship crashed and then find your way back home.
Although it is meant to appeal to all ages, nine-years-old Luke Geogehan was equally unimpressed:
"It's a bit boring and slow," he told us. "It's quite good to be able [to have conversations], don't know what I'd ask it. My friends might like it, but not a lot of them."
The future of the universe and the Web
Adams' next project is even more ambitious: to chart the Internet properly in the manner of Hitchhiker's Guide.
He does see the similarities between the galaxy and the World Wide Web. "They're both vast wildernesses," he adds.
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